PlayPeblo

Play guides

Touch games for ages 2–3

Start with one clear action: choose, move, or match. Sit together and demonstrate once, then give the child time to try.

Learning colors through sorting

Sorting gives a color a purpose: an object belongs with other objects sharing that feature. Name the color as you move it.

Counting to ten with a ten frame

Touch each object once as you count. The last number names the whole group, not just the final object.

How to play tangram

Tangram uses seven geometric pieces. The challenge is to cover a silhouette with every piece while leaving no gaps or overlaps.

How color by number works

The legend links each number to a paint. Read the number inside a region, choose its paint, and fill that region.

Uppercase, lowercase, and vowels

Uppercase and lowercase forms belong to the same letter. Compare their outlines before looking for their partners.

Building words with letter tiles

Use the picture to identify a familiar word. Say or read the word, then look for its first letter.

Multiplication as equal groups

Multiplication counts equal groups efficiently. The number of rows and the number in each row describe the arrangement.

Fractions with pizza slices

The denominator tells how many equal parts form one whole. The numerator tells how many of those parts are selected.

Reading a clock with hands

The short hand shows hours and the long hand shows minutes. Each numbered interval on the clock represents five minutes.

A calm strategy for maze games

Find the start and goal first. Follow one corridor at a time and notice junctions where another route remains available.

Finding hidden objects systematically

Scan the picture in small sections. Compare the target's outline and details rather than tapping everything quickly.

Sequences and loops in robot games

A sequence executes instructions in order. A loop repeats that sequence a chosen number of times.

Exploring floating and sinking

Make a prediction, test it, and compare the result. The game uses simplified examples rather than a full physics simulation.

Solving a sliding puzzle

Only a tile next to the gap can move. Plan where the gap needs to be before moving the tile you want to place.

Mini sudoku for beginners

In the 4-by-4 game, every row, column, and 2-by-2 box contains 1, 2, 3, and 4 exactly once.

How to read nonogram clues

Each clue describes consecutive filled groups in order. Separate neighboring groups with at least one empty square.

Gentle strategies for memory games

Remember the position of one recognizable picture at a time. A missed pair still gives information for the next turn.

Exploring mirror symmetry

A mirror line divides a picture into reflected halves. Corresponding marks sit the same distance from that line.

Touch, keyboard, and accessibility controls

Choose the control that suits the player: direct touch, a mouse, or keyboard controls. Matching supports selecting an object and then its destination.