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Games for curious minds

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First discoveries · Ages 4–5

Build a Polygon

Build a Polygon. Relate a side count to a complete geometric outline. Three levels to explore at your own pace.

Logic · Ages 4–5

Repair the Pattern

Repair the Pattern. Use clues on both sides of a missing element. Three levels to explore at your own pace.

Logic · Ages 4–5

Growing Staircase

Growing Staircase. Recognize a growing pattern rather than a repeating one. Three levels to explore at your own pace.

Observation games · Ages 4–5

Size Lineup

Size Lineup. Order several objects by a measurable feature. Three levels to explore at your own pace.

Numbers · Ages 4–5

Picture Tally

Picture Tally. Separate a target category before counting it. Three levels to explore at your own pace.

Logic · Ages 4–5

Two Rule Sort

Two Rule Sort. Apply the intersection of two visual rules. Three levels to explore at your own pace.

Nature games · Ages 4–5

Season Basket

Season Basket. Discuss seasonal clues using a temperate-climate example. Three levels to explore at your own pace.

Nature games · Ages 4–5

Picnic Basket

Picnic Basket. Classify familiar objects by their everyday purpose. Three levels to explore at your own pace.

Nature games · Ages 4–5

Help a Plant Grow

Help a Plant Grow. Identify water, light, air, and room for roots. Three levels to explore at your own pace.

First discoveries · Ages 4–5

A Day in Order

A Day in Order. Organize events along a daily timeline. Three levels to explore at your own pace.

Logic · Ages 4–5

Turn the Arrow

Turn the Arrow. Develop mental rotation with a single direction change. Three levels to explore at your own pace.

Creative games · Ages 4–5

Copy the Tile Picture

Copy the Tile Picture. Translate positions from a reference grid to a blank grid. Three levels to explore at your own pace.

Numbers · Ages 6–8

Place Value Workshop

Place Value Workshop. Connect a base-ten decomposition with its numeral. Three levels to explore at your own pace.

Numbers · Ages 6–8

Round to the Nearest Ten

Round to the Nearest Ten. Use distance on a number line to estimate a value. Three levels to explore at your own pace.

Numbers · Ages 6–8

Double and Half

Double and Half. Recognize doubling and halving as inverse operations. Three levels to explore at your own pace.

Numbers · Ages 6–8

Missing Operation

Missing Operation. Reason about the effect of different operations. Three levels to explore at your own pace.

Numbers · Ages 6–8

Addition with Regrouping

Addition with Regrouping. Practice regrouping in two- and three-digit addition. Three levels to explore at your own pace.

Numbers · Ages 6–8

Subtraction with Regrouping

Subtraction with Regrouping. Understand exchanging a ten during subtraction. Three levels to explore at your own pace.

Numbers · Ages 6–8

Missing Factor

Missing Factor. Use multiplication facts in reverse. Three levels to explore at your own pace.

Numbers · Ages 6–8

Division Groups

Division Groups. Find the size of one equal group. Three levels to explore at your own pace.

Numbers · Ages 6–8

Equivalent Fraction Tiles

Equivalent Fraction Tiles. Scale numerator and denominator by the same factor. Three levels to explore at your own pace.

Numbers · Ages 6–8

Token Shop Total

Token Shop Total. Combine mixed denominations without assuming a currency. Three levels to explore at your own pace.

Numbers · Ages 6–8

Find the Change

Find the Change. Apply subtraction to a small shopping problem. Three levels to explore at your own pace.

Numbers · Ages 6–8

Time Between

Time Between. Measure elapsed time across an hour boundary. Three levels to explore at your own pace.